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Found 12 results

  1. Hey there folks! That's my first time around w3 forums so I'm glad to be here! πŸ™‹β€β™€οΈ The persistent error that I'm having is that in my simple HTML site I just want to insert an audio (yes, only one audio track) and loop it at infinitum. This is easly done, the problem is that I'd like that audio to be "livestreamed" kind of, I'd like to that everyone that connects to the site listens to the same point of the music where I'm listening. For example, If type my site and click it, the audio might start at 2:34 and so on... It would be kind of a livestreaming but just for one audio! Is it possible with pure HTML? Thanks in advance!πŸ‘Œ
  2. Hello there,Here’s a question from a composer of modern music cq webdesigner with basic knowledge of html/css and scratching the surface of javascript. I'm a newbie here. I would very much like to build something like this (of course this is merely schematic):A1 A2 LA3 A4A1,2,3,4 stands for Audio 1,2,3,4 (These are four tracks that should be playing simultaneously.)L is the "Listener".Now, one should be able to move the "L" by cursor or finger (phone, tablet), towardsthe different corners, which then should effect the volume. Moving close to A1, one should hear that track louder and the other tracks softer.Moving in between A1 and A2, one should hear these tracks at the same volume,but louder than A3 and A4, etc. The volume transitions need to be smooth.Could anyone give me a hint as to how to start building something like this?Any help would be highly appreciated!Thanks
  3. Hello there, I am looking for assistance making the HTML5 Audio tag appear consistent within mobile as it does on desktop browsers. I have not been able to find much information about this and any help whatsoever is much appreciated. The audio section of the site on desktop looks as intended you can find that here. You can also veiew the live Website. The issue lies within mobile, when someone first opens the site on mobile the audio buttons are bunched together and overlapping, clearly not where they should be, Normal View on mobile. However when someone zooms in slightly on their device it appears closer to normal, When Zoomed in on mobile. My question is, how can I set it so that the mobile audio buttons are fixed in the way that they are supposed to be. If this is not possible, what are my options. Thanks!
  4. Hello & Thanks , I am getting an error : Uncaught SyntaxError: Unexpected token < on the line <audio src=playThis> in this code : Pls , what am I doing wrong ? Thanks
  5. Ok, so I've been trying to implement audio into my website, but when I put in the source, the source can not be found. Please help. Thanks in advance! Here is my current code : <!DOCTPYE html> <html> <body> <audio src="https://youtu.be/ZsMKqVv0SBo" controls> </audio> </body> </html>
  6. hi. a blind it student doing a web based audio space invaders game for the blind. pulled different bits of code from different tutorials to learn. now, need some mentoring. if any javascript or scripting gurus here, need your help. have done the code, but not sure if it is right, can some one help me out and take a look, then show me a better way to do things. then i then need to go and find a mespeak.js speech api, and then some more human voices, and see if i can find a tutorial. about how to speak out the objects on the screen, and also then just need multiplayer, regions area, updates, and then play over the internet. if this is not the right place, then i apologise. i use a screen reader jaws for windows from http://www.freedomscientific.com, and using windows 10 64 bit pro on a toshiba satellite pro c-50-a. so, if some one can work with me and help me out, did do a text based text to speech hangman game in visual basic 2010 in 2012. now first time doing a web based game. so i need a gentle push in the right direction, so sort of stuck at the moment. can any one help. if this is not the right forum, did post on scripting, but heard from no one. can any one help. thanks.
  7. Hello, I would like to have two button bars on the same page, each playing a different song. My problem is, that both bars play the song of the second bar. What am I doing wrong? /********** 1 instance *********/ <button onclick="play()" type="button" class="play"></button> <button onclick="pause()" type="button" class="pause"></button> <button onclick="load()" type="button" class="load"></button><br> <audio id="myAudio" width="200" height="70"> <source src="assets/sing.mp3" type="audio/mp3"> </audio> <script> var aud = document.getElementById("myAudio"); function play() { myAudio.play(); } function pause() { myAudio.pause(); } function load() { myAudio.load(); } </script> /********** 2 instance *********/ <button onclick="play()" type="button" class="play"></button> <button onclick="pause()" type="button" class="pause"></button> <button onclick="load()" type="button" class="load"></button><br> <audio id="myAudio2" width="200" height="70"> <source src="assets/song.mp3" type="audio/mp3"> </audio> <script> var aud = document.getElementById("myAudio2"); function play() { myAudio.play(); } function pause() { myAudio.pause(); } function load() { myAudio.load(); } </script> /********** css *********/ <style type="text/css"> .play { background-image: url("assets/buttonplay60x60.jpg"); width: 60px; height: 60px; } .pause { background-image: url("assets/buttonpause60x60.jpg"); width: 60px; height: 60px; } .load { background-image: url("assets/buttonload60x60.jpg"); width: 60px; height: 60px; } </style>
  8. Hi,i need html code for audio input from my sound card to web player,does enybody knows how?
  9. Hi I wasn't sure exactly how to ask this so I made up a couple of mock-up pictures to help. I am making an audio website and currently I have each song in an html file being called into a list. they each have their own audio player. Works fine, but is a bit cluttered with many players on screen when the list is large. I would really like to have a master audio player in the header and each song in the list has just a play button when clicked will play the song in the main audio player at the top as shown below.I will have the main player at the top in a sticky/floating header so it remains on top and is always visible when scrolling. I hope this makes sense. Any help or guidance/tutorial links on how I can adjust things to achieve this would be greatly appreciated. Thanks
  10. Hello DaveJ, Regarding the SPELLER script: How hard would it be to adapt the script to connect to the audio file at www.merriam-webster.com/dictionary ? ....and also to have a "PLAY AUDIO" button. eg: http://www.merriam-webster.com/dictionary/acceptable In this way I would not have to create 100 audio files AND it would save time in the future when the words are changed for new ones. - Steve
  11. On my current site, I'm using some 3rd party bit of code to display a sort of jukebox/mp3 player to play some of my music as part of my portfolio. It seems to work fine (although I haven't been able to test it on multiple platforms/browsers), but that was years ago, and I'm wondering if there might be something better. The one I'm currently using is from Premiumbeat. From what I see, the code defines a variable (SO) as a new SWFObject, then adds various variables/attributes, then does a write ("flashplayer"). (Sorry, I'm not an HTML scripting type) Whatever the case, the result is an embedded box/window with transport controls, and the songs displayed in a clickable list. That's all I need... the list of songs, and the ability to select any of them, and have it play. Anything out there that anyone would recommend? Simplicity is what I'm after. No need for bells and whistles. Just compatibility!
  12. Hi every one!!! after a very long time I'm log in to this forum. let's come to the topic, the problem which I'll be experiences is that i'll create the html 5 audio. write my own script to control the playback, works fine! Now I want to know that how we can use the javascript to determined how much data is loaded on the user computer. means that if a file is 20 or 40 MB in size I want to show the progress to the user how much data is loaded on your computer. and up to what time audio can be played smoothly. just like the youtube white progress tells us. any possibility in JS? Help is appreciated.
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