prog.infant Posted January 7, 2008 Share Posted January 7, 2008 Ah yes, it's me again!This time I'm attempting to make a horse icon run. I've managed to make the main keyframes. However, the motion isn't fluid, and a regular tween isn't sufficient, as seen here: My colleague suggested using a shape tween, and I followed the "Hello World" tutorial, but the results were not very good. For those that haven't assisted me before, I am using Macromedia Flash 4, with the hopes of getting an upgraded program (but that will have to wait). Until then, any and all suggestions are appreciated. Thanks in advance,P.I. Link to comment Share on other sites More sharing options...
Ingolme Posted January 7, 2008 Share Posted January 7, 2008 My only suggestion is to make the main keyframes and draw all the intermediate ones on your own. I never particularily liked tweening. Link to comment Share on other sites More sharing options...
justsomeguy Posted January 8, 2008 Share Posted January 8, 2008 Or break the image up into objects (tail, each leg, body, head, etc) and tween each object. Link to comment Share on other sites More sharing options...
prog.infant Posted January 15, 2008 Author Share Posted January 15, 2008 Thanks a lot you guys.On top of this, does anyone know how to stop a flash movie/gif from looping? Link to comment Share on other sites More sharing options...
Ingolme Posted January 15, 2008 Share Posted January 15, 2008 For a flash movie, it's easy:go to the last frame, press F9 to open the actions window and write: "stop();"For an animated GIF, go to the menu: File>export>movieAnd then when you save it as an animated gif you can choose how many repetitions you want. Link to comment Share on other sites More sharing options...
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