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Embed Media Player Problem


deejaybet
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Hey all, i need help with this code

<html><head><title>Music Player</title><script language="JavaScript">var state;//URL of song - Direct pathfunction playerinit(){ player.url="http://www.layer2hosting.com/~idesign/Philipworld/other/intro.mp3"; player.settings.autoStart = true;}//Play Functionfunction play(){ if (player.controls.isavailable('play')) {  player.controls.play();  state=setInterval("updatetime()",1000); }}//Pause Functionfunction pause(){ if (player.controls.isavailable('pause')) {  player.controls.pause();  clearInterval(state); }}//Stop Functionfunction stop(){ if (player.controls.isavailable('stop')) {  player.controls.stop();  clearInterval(state); }}//Step  Functionfunction step(){ if (player.controls.isavailable( 'step' )) player.controls.step( 1 );}//Volume down functionfunction voldown(){ if ( player.settings.volume < 5 ) {  player.settings.volume = 0; } else {  player.settings.volume -= 20; }}//Volume up functionfunction volup(){ if ( player.settings.volume > 90 ) {  player.settings.volume = 100; } else {  player.settings.volume += 20; }}//Mute Functionfunction mute(){ player.settings.mute = !player.settings.mute;}//Fast Forward function (NOT USED -  FIX)function fastforward(){ player.settings.rate = 2.0;}//Rewind function (NOT USED -  FIX)function rewind(){ player.settings.rate = -0.0;}</script></head><body onload="playerinit();"><!-- START PLAYER --><!-- Default Player Settings --><object id="player" classid="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6" type="application/x-oleobject" width="0" height="0"><param name="autoStart" value="false"><param name="balance" value="0"><param name="currentPosition" value="0"><param name="currentMarker" value="0"><param name="enableContextMenu" value="false"><param name="enableErrorDialogs" value="false"><param name="enabled" value="true"><param name="fullScreen" value="false"><param name="invokeURLs" value="false"><param name="mute" value="true"><param name="playCount" value="1"><param name="rate" value="1"><param name="uiMode" value="none"><param name="volume" value="100"></object><!-- END Default Player Settings --><br /><!-- Player Controls  --><input TYPE="image" src="images/player/playerPlay.gif" class="but21" onmouseover=this.className="but22"; onmouseout=this.className="but21"; value="Play " name="play" onclick="play();">   <input TYPE="image" src="images/player/playerPause.gif" class="but31" onmouseover=this.className="but32"; onmouseout=this.className="but31"; value="Pause" name="pause" onclick="pause();">   <input TYPE="image" src="images/player/playerStop.gif"  class="but41" onmouseover=this.className="but42"; onmouseout=this.className="but41"; value="Stop" name="stop"  onclick="stop();">   <input TYPE="image" src="images/player/playerMinus.gif" class="but61" onmouseover=this.className="but62"; onmouseout=this.className="but61"; value="-" name="voldown"  onclick="voldown();">   <input TYPE="image" src="images/player/playerPlus.gif" class="but61" onmouseover=this.className="but62"; onmouseout=this.className="but61"; value="+" name="volup"  onclick="volup();"><!-- END Player Controls  --></body></html>

when i try that code on my browser, it works but the browser says theres an error

Line: 1Char: 1,Error: Object ExpectedCode: 0Url: http://www.layer2hosting.com/~idesign/Philipworld/tests.html
also... the code doesnt same to work for anything other than IE
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they play part and stuff works for me. But PLEASE FOR THE LOVE OF HUMANITY TAKE OFF THAT HORRIBLE MUSIC!!!

haha thats not horrible music for the peope its intended for.. its a teen website and that part is for the hardcore dance people lol...i got the player working now anyways.. just its not workin for ff.. can anyone code it for firefoxheres the new code
<html><head><title>Music Player</title><script language="JavaScript">var state;//URL of song - Direct pathfunction playerinit(){ player.url="http://www.layer2hosting.com/~idesign/Philipworld/other/intro.mp3"; player.settings.autoStart = true ;}//Play Functionfunction play(){ if (player.controls.isavailable('play')) {  player.controls.play();  state=setInterval("updatetime()",1000);  playerinfo.innerHTML = "Play"; }}//Pause Functionfunction pause(){ if (player.controls.isavailable('pause')) {  player.controls.pause();  clearInterval(state);  playerinfo.innerHTML = "Paused"; }}//Stop Functionfunction stop(){ if (player.controls.isavailable('stop')) {  player.controls.stop();  clearInterval(state);  playerinfo.innerHTML = "Stopped"; }}//Volume down functionfunction voldown(){ if ( player.settings.volume < 5 ) {  player.settings.volume = 0;  playerinfo.innerHTML = "0"; } else {  player.settings.volume -= 20;  playerinfo.innerHTML = "Volume " + player.settings.volume +"%"; }}//Volume up functionfunction volup(){ if ( player.settings.volume > 90 ) {  player.settings.volume = 100;  playerinfo.innerHTML = "Volume 100%"; } else {  player.settings.volume += 20;  playerinfo.innerHTML = "Volume " + player.settings.volume +"%"; }}//Time Functionfunction updatetime(){ playerinfo.innerHTML = player.status;}</script></head><body onload="playerinit();"><table align='center'>	<tr>		<td align="center"><!-- START PLAYER --><!-- Default Player Settings --><object id="player" classid="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6" type="application/x-oleobject" width="0" height="0"><param name="autoStart" value="0"><param name="balance" value="0"><param name="currentPosition" value="0"><param name="currentMarker" value="0"><param name="enableContextMenu" value="0"><param name="enableErrorDialogs" value="0"><param name="enabled" value="-1"><param name="fullScreen" value="0"><param name="invokeURLs" value="0"><param name="mute" value="-1"><param name="playCount" value="1"><param name="rate" value="1"><param name="uiMode" value="none"><param name="volume" value="100"><param name="URL" value><param name="defaultFrame" value><param name="baseURL" value><param name="stretchToFit" value="0"><param name="windowlessVideo" value="0"><param name="SAMIStyle" value><param name="SAMILang" value><param name="SAMIFilename" value><param name="captioningID" value><embed id="player" type="application/x-mplayer2" src="" height="0" width="0"></object><!-- END Default Player Settings --><br /><!-- Player Controls  --><input TYPE="image" src="images/player/playerPlay.gif" alt="Play" value="Play " name="play" onclick="play();">   <input TYPE="image" src="images/player/playerPause.gif" alt="Pause" value="Pause" name="pause" onclick="pause();">   <input TYPE="image" src="images/player/playerStop.gif" alt="Stop" value="Stop" name="stop"  onclick="stop();">   <input TYPE="image" src="images/player/playerMinus.gif" alt="Volume Down" value="-" name="voldown"  onclick="voldown();">   <input TYPE="image" src="images/player/playerPlus.gif" alt="Volume Up" value="+" name="volup"  onclick="volup();"><!-- END Player Controls  -->		</td>	</tr>	<tr>		<td align="center" height="40"><font size="-1"><b><span id="playerinfo"></span></b></font></td>	</tr></table><!-- Player New State --><script language="JavaScript" for = player event = playstatechange(newstate)>switch (newstate){  case 1:   playerinfo.innerHTML = "Loading..";   break;  case 2:   playerinfo.innerHTML = "Loading...";   break;  case 3:   playerinfo.innerHTML = "Loading....";   break;  case 10:   playerinfo.innerHTML = "Press play button to load song";}</script><!-- END Player New State --></body></html>

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ok then lol well im redesignin the buttons n stuff an whats to happen.. so now what i need top happen it:1- work in ff2- user clicks play and the button changes to pause during play (similar to windows media player 11)anyone have any ideas?EDIT: never mind bout number 2.. check www.philipworld.co.uk/tests.html for the latest update of the file

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