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How do you center/position a <script></script> within HTML5?


h2ochip.com
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I have spent many hours (over many days) trying to find out how to align a <script></script> within HTML5 specifically one that creates a canvas using .

There is a page referring to centering images... https://www.w3schools.com/howto/howto_css_image_center.asp

useless!

There is a page referring to CSS Layout.... https://www.w3schools.com/css/css_align.asp

useless!

And heres another one on Canvas reference.... https://www.w3schools.com/tags/ref_canvas.asp

useless!

https://www.w3schools.com/tags/tag_canvas.asp

useless!

https://www.w3schools.com/tags/tag_script.asp

useless!

https://www.w3schools.com/html/html5_canvas.asp

also useless!

This is so basic a feature you would think that there would be examples of this in some of your examples. but no!
 

Here is the code I have been trying to center.....as you can see I have tried quite a few different methods.

<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<style>
canvas {
    border:1px solid #d3d3d3;
    background-color: #f1f1f1;
    margin: auto;
    text-align: center;
    object-position:center
}
.center {
  display: block;
  margin-left: auto;
  margin-right: auto;
  width: 50%;
}
</style>
</head>
<body onload="startGame()">
<div class="center">
  <script>
  var myGamePiece;

  function startGame() {
      myGamePiece = new component(30, 30, "red", 10, 120);
      myGameArea.start();
  }

  var myGameArea = {
      canvas : document.createElement("canvas"),
      start : function() {
          this.canvas.width = 800;
          this.canvas.height = 600;
          this.canvas.x = 100;
          this.canvas.y = 50;
          this.canvas.style.cursor = "none"; //hide the original cursor
          this.context = this.canvas.getContext("2d");
          document.body.insertBefore(this.canvas, document.body.childNodes[0]);
          this.interval = setInterval(updateGameArea, 20);
          window.addEventListener('mousemove', function (e) {
              myGameArea.x = e.pageX;
              myGameArea.y = e.pageY;
          })
      },
      clear : function(){
          this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
      }
  }
  function component(width, height, color, x, y) {
      this.width = width;
      this.height = height;
      this.speedX = 0;
      this.speedY = 0;
      this.x = x;
      this.y = y;
      this.update = function() {
          ctx = myGameArea.context;
          ctx.fillStyle = color;
          ctx.fillRect(this.x, this.y, this.width, this.height);
      }
  }

  function updateGameArea() {
      myGameArea.clear();
      if (myGameArea.x && myGameArea.y) {
          myGamePiece.x = myGameArea.x;
          myGamePiece.y = myGameArea.y;
      }
      myGamePiece.update();
  }
  </script>
</div>
<p>Move the cursor inside the canvas to move the red square.</p>
</body>
</html>


Please can you place more references to alignment as this issue has become somewhat annoying considering how easy this is in p5 javascript for instance.

In p5 its  -

var canvas = createCanvas(1000, 350); 

canvas.position(x,y);

So please make some kind of reference to centering js and <script> in some of the other pages using the term center, like <center> (yes I know its deprecated - but what are the alternatives?) as the search for this info is rather long.
Thankyou in advance.

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The canvas behaves like an image, so you have to set the text-align of its parent, which is the body in your case.

body {
  text-align: center;
}

The <script> tag is irrelevant, if I were you I would put it at the bottom of the page outside of all of the rest of the elements.

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