Jakobox
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Posts posted by Jakobox
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Thanks for that Don.
You got it exactly right... I'm trying to find a solution that doesn't have the inherent downside of a GIF in terms of poor rendering vs massive files for longer images.
In this particular example, the GIF actually looks pretty good, but I have other files that are longer, higher framerate etc.
Ideally I would love to have more control over this, but to be honest, the implementation (with the play button required for the video to start) is not awful.
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Hi guys!
Newbie question:
Awhile back it seemed that there was an update to iOS that made it so if a Video had the following attributes
autoplay loop muted playsinline
it would autoplay inline on iPhone/iOS when fully in the viewport.
That was great! Allowed me to use video files instead of GIFs, which has a ton of advantages.
However, I recently noticed that all the videos I have set up like this now show a play button over them in iOS, and require the user to click them to begin playback.
Was this just a change in iOS? I notice that both iOS Chrome and Safari have the same behavious. Or is something weird with my code? Is there a workaround to get autoplay on mobile back?
Here's an example of what I'm talking about
https://www.jacobpritchard.com/video-sample
Thank you!
iphone videos no longer autoplay?
in HTML/XHTML
Posted
Just looping back on this for the benefit of anyone else who might come across this thread.
I realized that the item that is preventing autoplay on iphone is when the phone is in "low power mode"... Kind of a smart move on behalf of the iPhone really. On a phone not in low power mode, videos should autoplay as expected.