grace.ntambua
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Posts posted by grace.ntambua
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On 6/26/2022 at 10:37 AM, Miraj said:
- Analyze and model out, using UML class diagrams, Salable Product, Weapon, Armor, and Health classes that support the following properties:
At minimum, a Salable Product should have a Name, Description, Price, and Quantity.
- Analyze and model out, using UML class diagrams, a Store Front Application as a console-based application and the Inventory Manager that supports the following features:
Populate the Store Front with an initial inventory of Salable Products that includes 2 different kinds of Weapons, 2 different kinds of Armor, and Health (the inventory can hard coded in the application).
Update the methods used to support the purchasing and canceling of a Salable Product as necessary.
- Draw a flow chart of the logic of a Game User interacting with the Store Front.
- Implement the code for the Store Front Application to exercise all code and support the following features:
Displays the name of the Store Front and a Welcome Message to the console.
Displays a list of actions for the User to interact with the Store Front.
Executes a desired Store Front action based on keyboard entry from the User.
Displays appropriate detailed feedback and error messages to the User through the console.
- Implement the code for all UML class designs.
- Document all code using JavaDoc documentation standards and generate the JavaDoc files.
- Create a screencast video that includes a functional demonstration of the application and a code walk-through explaining how the design and code work. The screencast video should be 8–10 minutes long.
- Submit all code to an approved GCU GIT private repository.
- Zip up all diagrams, code, generated JavaDoc documentation, and a README text file with a link to a screencast video to a zip file named cst-239-assignment.zip and submit the zip file to the LMS.
CST-239
in General
Posted
At minimum, a Salable Product should have a Name, Description, Price, and Quantity.
Populate the Store Front with an initial inventory of Salable Products that includes 2 different kinds of Weapons, 2 different kinds of Armor, and Health (the inventory can hard coded in the application).
Update the methods used to support the purchasing and canceling of a Salable Product as necessary.
Displays the name of the Store Front and a Welcome Message to the console.
Displays a list of actions for the User to interact with the Store Front.
Executes a desired Store Front action based on keyboard entry from the User.
Displays appropriate detailed feedback and error messages to the User through the console.