WolfLord Skywalker
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Everything posted by WolfLord Skywalker
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So @CLHarrison I think it would help if you replaced the @media screen and (max-width: 600px) { .topnav a:not(:first-child), .dropdown .dropbtn { display: none; with <!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0"/> <style>. perhaps it's a fitting to screen problem. Of u try it and/or make any breakthrougs tell me.
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@CLHarrison more examples for reference <!DOCTYPE html> <html> <head> <style> body {background-color: powderblue;} h1 {color: blue;} p {color: red;} </style> </head> <body> <h1>This is a heading</h1> <p>This is a paragraph.</p> </body> </html> As you can see, by specifying that h1 should be blue when you type text in h1 it will be blue. Also this helps (forget the php for now) <!DOCTYPE html> <html> <body> <h1>The textarea wrap attribute</h1> <form action="/action_page.php"> <textarea rows="2" cols="20" name="usrtxt" wrap="hard"> At W3Schools you will find free Web-building tutorials. </textarea> <input type="submit"> </form> </body> </html> It specifies what text to be wrapped
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So, I think you should link each part of the page to each parameter of css. For example the way HTML has <h1>, <h2>, and <p> (different parameters), you can also link multiple divs (I hope my English isnt too complicated). For example scrap '>' and do: <!DOCTYPE html> <html> <head> <style> div.ex1 { width: 500px; margin: auto; border: 3px solid #73AD21; } div.ex2 { max-width: 500px; margin: auto; border: 3px solid #73AD21; } </style> </head> <body> <h2>CSS Max-width</h2> <div class="ex1">This div element has width: 500px;</div> <br> <div class="ex2">This div element has max-width: 500px;</div> <p><strong>Tip:</strong> Drag the browser window to smaller than 500px wide, to see the difference between the two divs!</p> </body> </html> The div ex1 specifies the particular part of html to act on
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Add images and obstacles on the same canvas
WolfLord Skywalker replied to WolfLord Skywalker's topic in HTML/XHTML
Ok -
Add images and obstacles on the same canvas
WolfLord Skywalker replied to WolfLord Skywalker's topic in HTML/XHTML
@dsonesukcan you help -
@dsonesukcan u help
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@CLHarrisongot any ideas 👆
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I think the thing to do would be to specify the width directly as shown here <h2>HTML Image</h2> <img src="pic_trulli.jpg" alt="Trulli" width="500" height="333"> For alignment, I strongly advise not using word or wordpad, as it will alter the code. If the <br> doesn't help I'm not sure what will but I'll keep looking. As for the forum, php and mysql is a great option. I'm obsessed with them. However, w3schools only provides a one-way chat system. For the full tutorial, I hope these help: https://dev.to/bhupendra1011/build-a-chat-application-in-javascript-194p https://css-tricks.com/jquery-php-chat/
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Hey guys. Please it would help if youd post the source code for an ai scanner as shown here https://www.w3schools.com/ai/default.asp Also what do you save ai files as? And may I humbly suggest you add a three.js tutorial l. Thanks
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I'm tryna make a game with an HTML canvas. I know how to draw obstacles on a canvas. I also know how to draw on my own image from my laptop. My problem lies in combining both- drawing my image onto an obstacle filled canvas. Can anyone help?
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Unable create next step in HTML,Javascript, CSS
WolfLord Skywalker replied to Rahmanhitech's topic in HTML/XHTML
@Ingolme I'm tryna make a game with an HTML canvas. I know how to draw obstacles on a canvas. I also know how to draw on my own image from my laptop. My problem lies in combining both- drawing my image onto an obstacle filled canvas. Can u hwlp -
Artificial Intelligence Memory.
WolfLord Skywalker replied to The Legendary Super Derp's topic in General
Also I have a problem of my own. Do you think you can help? How do you code an ai scanner (as shown in the w3schools ai tutorial front page), and what is the file extension for ai code -
Artificial Intelligence Memory.
WolfLord Skywalker replied to The Legendary Super Derp's topic in General
Hey pal. I've seen the same problem too. If you want to add multiple words to memory,let's say memory1 for example then if(MEMORY1 == "hello"){ = wrong if(MEMORY1 == "hello", "hi"){ = right helps the ai add more vocabulary to each string