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Another Canvas Problem


astralaaron

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so If you check it now... you will see that it is detecting a collision with the rightmost row. The problem seems to be with the switch which runs the stop function. it is hitting the default in the switch everytime. I have confirmed it is a type of string.....why in the world would it not be hitting the '03' case in the switch???

 

 

EDIT> watch the console log when you walk into the tiles

Edited by astralaaron
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