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Synook

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Posts posted by Synook

  1. "Under the Microsoft Support Lifecycle, Internet Explorer is supported as a component of the product with which it shipped. The support timelines for Internet Explorer will be inherited from the shipping product and its service packs."[1] So as long as Vista is supported, updates will continue to be released for IE7.

  2. Well, what browser are you using? It works for me in Chrome 7, but as I said, things like this are not widely implemented, and not necessarily very important to learn.People reading "Discussion on HTML 5" would not be able to discern the thread's actual contents from it, but would have to click through. A title such as "Problem with HTML5 range input" would be more descriptive, and allow other members to more easily understand what the thread is about.

  3. Well, you are using the XHTML 1.0 DTD, which may be a problem... also, the range input type probably isn't very well-supported, for example, IE8 falls back to using text input. Also, you really should have the input within a form element.In the end, many HTML 5 features are simply not widely implemented, so don't be surprised if they don't work.P.S. it would be helpful if you used more specific and relevant titles.

  4. The free trial of Coda is only for 14 days, I believe. Did you look at TextWrangler?

    I like Coda, it's similar in layout to ConText. I have pretty basic needs from a code editor, and it covers them all. I will read the help to learn more about it though - seems there are some nice time saving features.
    Coda is a full IDE - it aims to provide for your entire workflow (as it says, text editor + file transfer + svn + css + terminal + books + more).
  5. The full version of Coda is not free; there is a place to enter a purchased serial number in the application. TextMate is quite simple, but there are equivalent free options.I actually more use Windows, though I have worked on OS X systems.

  6. GameJolt's games appear to be created in Java, however most games of that type are made in Flash. Java is a nice language to learn - very logical, and without the fiddly things like memory management you have in languages like C, but still object-oriented, with strong typing. I don't quite understand what you mean by not "working with a console".If you want to create games, then PHP is slightly irrelevant (in the long run). Still good programming experience though.P.S. Why don't you also have a chat to your IT faculty? I'm sure they'll have some ideas too (but hopefully not Game Maker :)).

  7. Hmm, well, what sort of games are you interested in making? Most modern games made to run natively on Windows or most consoles are written in C++ (or some variant of). Web design isn't such a good introduction to programming (maybe server-side scripting, but not all the rest of it) - I would learn some simpler languages that still give you a good theoretical basis, like Java, and then dive in. Learning markup languages isn't going to help you with that sort of programming.Of course, it's still fun, and gives you a lot of opportunities to create great things!

  8. 1) "Return, if n is greater than 0, yell of n minus 1, plus a, or else 'hiy'." The actual construct is known as the ternary operator.2) The === and related operators are type-conscious. E.g. 1 == "1" but 1 !== "1". Use them when you need this distinction.3) Certain values == false (but don't === false, as we saw earlier). These include 0, 0.0, "" and []. Note that this is not true in all languages - for example, in Java only the boolean value false resolves to false.4) The postincrement and postdecrement operators, as they are known, are indeed equivalent to +=1 or -=1, when written as a statement by themselves. However, the postincrement etc. operators can be used inline as part of another statement, e.g. j = 5 * (i++) + 2;.

  9. Why isn't the top snippet valid? Remember, window is the default namespace, and the top example checks for a certain ActiveX control, instead of just for the presence of ActiveX.

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